#pragma once
#include <Windows.h>
//Threads for running BallBall Jobs
DWORD WINAPI ThreadBallBallWork( LPVOID lpParam );

//Threads for running BallWall Jobs
DWORD WINAPI ThreadBallWallWork( LPVOID lpParam );

DWORD WINAPI ThreadBallMove( LPVOID lpParam );

DWORD WINAPI ThreadPhysMan( LPVOID lpParam);

DWORD WINAPI RPCThread( LPVOID lpParam);

DWORD WINAPI ThreadPerfMon( LPVOID lpParam );